KingdomX is an NFT (Non-Fungible Token) strategy war game in the block chain. Players could collect heroes, complete tasks, complete challenges/quests, participate in the war and establish their personal game kingdom through social networking and territory development. The overall ecosystem in the game is designed based on the GameFi Protocol. It on one hand enhances the fun of the game, and on the other hand enables all players to earn by various tokens or rewards simply by playing the game.
Hero: It is the core NFT in KingdomX. Heroes have five classes and various rarities, with every hero being an independent NFT. In the later editions, more classes.
Land: It is an NFT in KingdomX. Land is the prerequisite for hero recruitment. It has multiple attributes which would affect the attributes of recruited heroes.
KT: It is core token of KingdomX and used for value transfer and community governance.
KNT: It is the functional token, being used for all kinds of consumption and rewards in the game.
Battle damage: In the war, there is certain possibility for the combatant heroes of defeated party to trigger battle damage. When the battle damage is activated, if the heroes are in the protection phase, they would be exempted from the penalty of battle damage; if they are beyond the protection phase, they would be destroyed directly.
The system would return KT to such players with destroyed heroes in accordance with KingsLanding Protocol.
Bottoming: As regulated by KingsLanding Protocol, when players recruit new heroes, they shall pay a certain amount of KT to the Protocol, through a process called "bottoming".
Reputation: It is the consumable resources that could only be attained by participating in the PVP combat, being used to control the growth speed of hero number in KingdomX and the output of scarce heroes. The moment when the
Reputation is acquired, it would be bound to the combatant heroes.