BCM Hunter Introduces Game Mechanism Updates to Ensure Fair Gameplay
In a bid to sustain the game’s economy and promote fairness, BCM Hunter is rolling out major updates to the achievement rewards system, focusing on disabling easy tasks and limiting rewards based on guild tier.
Taking Action Against Reward Exploitation
BCM Hunter's commitment to fairness in gameplay has been reaffirmed with its recent decision to adjust the mechanisms of the achievement rewards system. A careful analysis of game data unveiled a situation that raised concerns - a large portion of the rewards were being attributed to easily achievable tasks. The propensity of guild members to exploit these rewards by completing all 10 levels and earning around 60,000 energy per achievement was noted.
The indication that Guild Masters were creating numerous new members to participate in multiple sessions and exploit these rewards further compounded the issue. This trend, if allowed to continue, would have a direct and severe impact on the sustainability of the game's economy.
Ensuring a Balanced Gameplay
After much deliberation among their team of game data analysts and designers, BCM Hunter has decided to introduce significant changes aimed at promoting diversity in gameplay and sustaining the game's economy. Effective from 7 AM UTC on 20th June 2023, the following adjustments will be implemented:
Easy tasks will be removed from Achievement’s rewards to encourage players to engage with a variety of game features. These include:
- PvE related achievements
The number of sessions through which guild members can earn achievement rewards will be restricted to match the session number of their respective Guild tier. For instance, a guild with a 10 sessions limit can only earn rewards from a specific achievement 10 times.
BCM Hunter continues its efforts to provide a balanced and enjoyable gaming experience for all its players. These changes reaffirm their commitment to fair gameplay and the sustainability of the game's economy.