Dungeon Master Welcomes Major Changes
These changes seek to serve as the game’s springboard in being pivotal to the token’s utility.
Huge Changes in Season 12
Dungeon Master, a role-playing video game, has announced crucial changes in its coming season. These changes have been introduced to balance the game and create a fair gaming experience for everyone. Similarly, these adjustments will pose an avenue for Dungeon Master to play an integral role in the $WOMBAT token’s utility.
In the new season, novel players would compete in a different ‘league’ with their prize pool. They would however remain there throughout the first three seasons of their playtime. Once completed, these players would join and compete with the more skilled Dungeoneers.
Further changes have also been introduced to Season 12 as regards the payout structure. All payouts would now be made to default to $WOMBAT. The total payout would be divided into 1.5M $WOMBAT tokens for the new players league and 13.5M $WOMBAT tokens for the more skilled players. Fortunately, the additional 10 Million $WOMBAT tokens bonus introduced at the beginning of the year would remain unchanged.
Dark Matter Packs Balancing
The team further re-evaluated the Dark Matter packs and devised an optimal solution. This solution comprised the packs replaced by a non-transferable NFT with 10000 mining power. In addition to the NFTs with MP, VIPs in levels 6 and 7 would receive a new type of pack with a configuration similar to the Dark Matter packs but with very low mining power.
Furthermore, the team would be limiting the staking of the Dark packs, capping it at 50. For every pack beyond that, there would be a penalty attached. This penalty has been set to 50% but may change.