First-person extraction shooter SHRAPNEL gets official trailer
The CGI trailer was made in Unreal Engine 5 and shows off more than 2 minutes of action that resembles the kind of first-person extraction shooter gameplay we can expect to experience in the actual blockchain title that will be running on the Avalanche network.
The development team behind SHRAPNEL, a first-person extraction shooter, has released an official CGI trailer for their blockchain title.
The trailer was made in Unreal Engine 5 “using metahuman technology” and features over 2 minutes of action-packed animation showing a regular day in the life of a mercenary extraction force (MEF) operator, which is the role players will get to play as once the game’s extraction mode gets released. As an MEF Operator, you’ll take on various missions where you have to find certain types of loot while trying to make it out of the area alive. What you’re actually collecting is called Shrapnel, which are pieces of an asteroid containing platinum, rhodium and iridium. The asteroid itself, called 3B Sigma, collided with the moon, causing Saturn-like rings to form around the moon, leading to lunar meteorites crashing on Earth “along a global 500-kilometer-wide band,” an area that’s been labeled as The Sacrifice Zone, which is the dangerous place where players fight to collect as much Shrapnel as possible.
There will be 3 different Operator classes: Assault, Infosec and Survivalist. While every class has its own abilities and skills, players will get to customize their loadouts by crafting gear. The game will run on the Avalanche network and allow players to not only play, but also build maps and weapons as well as create items and skins using a variety of different tools, with all of these being possible to mint into NFTs and thus sell to other players.
The game’s roadmap, which has no preset timeframes at the time of writing, is divided into 5 different phases, with the first phase, Phase 00: Reserves, being the one that is currently in progress, featuring the start of community voting and more. The next phase will mark the launch of the game’s own token, while the last one will mark the release of the FPS title, with creator tools and a marketplace set to release in the phase that is before the last one.
Some of the title’s investors and partners include Razer, Griffin Gaming Partners, Spartan, Merit Circle, Mechanism Capital and more.