Gods Unchained announces the Winter Wanderlands Seasonal Card Set
The Winter Wanderlands Seasonal Set contains 20 cards and will launch on December 14 at 4 PM PT. Players will have time until January 11 at 4 PM PT to collect all the cards by playing Weekend Ranked, participating in holiday-themed events as well as by purchasing them through the official store.
The Winter Wanderlands Seasonal Card Set for Gods Unchained, a free-to-play, play-to-earn trading card game, has been announced to launch on December 14 at 4 PM PT.
From release, these winter-themed card packs will be available for 4 weeks, meaning that players will have time until January 11 at 4 PM PT to get cards from this standalone set. It’ll be available on the game’s official store, but it’ll also be possible to earn the cards by playing Weekend Ranked as well as by taking part in various upcoming holiday events.
This marks the first Seasonal Set that will be released for the blockchain card game, and will feature 20 different cards for players to collect.
In the official announcement post, the team said the following:
“With this release we wanted to tell a stand-alone story that captured the spirit of the festive season through a Gods Unchained lens. We centered the set around the champions of Gods Unchained (with the addition of Kadmos filling in for Light, given his dad, you know, became a god recently) and built the set around these pillars. Each card has its own part in the tale, and they all branch out from Orfeo’s adventures and interactions with the champions.”
In the meantime, all of the cards will be unveiled before release in the form of partner reveals that players can try to hunt down across Twitter in these days leading up to the launch. Most have already been discovered and retweeted by the official Gods Unchained Twitter account. Some of them include “Winter’s Bounty” which is a spell card that costs 6 mana and heals your god by 20 and sets the god’s total health to 40, and “Curious Wandercats”, a creature card that costs 3 mana and removes 3 durability from each relic at the end of your turn.