Jam City releases whitepaper for Champions: Ascension
One of the most popular developers in the mobile gaming industry has revealed the first version of their whitepaper for their first play-to-earn blockchain game.
As this is the first version of the whitepaper, expect some changes to be made as time goes on. In this iteration, some of the details covered include info on the collectable Champions NFTs, the tech being used, land ownership, utility tokens and more.
Jam City is co-founded by Chris DeWolfe, the same person who cofounded MySpace in 2003. Established in 2010 and based in Culver City, California, the renowned mobile-focused game company has amassed an incredible $2.5 billion since its inception, with an astounding 1.3 billion lifetime downloads across more than 20 titles. They’ve worked together with various brands for licensed games such as Harry Potter: Hogwarts Mystery, Frozen Adventures, Disney Wonderful Worlds and more.
The US firm was formerly known as MindJolt and Social Gaming Network
Champions: Ascension represents the company’s first foray into blockchain gaming. It is a play-to-earn Web3 fantasy adventure game in which players get to collect, train and breed NFT characters called Champions. There will be various different battle modes these Champions can fight in, some of which will give the player control over their character, while some modes will let you sit back and watch the AI do its best.
Made in Unity with plans to use “a gas-free chain that allows bridging to and from Ethereum L1,” the game will take place in the kingdom of Massina, which seems like it will act as a metaverse containing various different things players can do other than just PvP and PvE combat. The player-driven economy will have the $ESSENCE token at its core, while many other utility tokens will be added as more content gets added to the Champions metaverse.