Lamina1 Plans Towards Open Metaverse Conference
Neal Stephenson has announced that Lamina1 will hold an open metaverse conference next year.
Layer 1 blockchain optimized for the Open Metaverse, Lamina1 will hold an open metaverse conference soon. The event will come up on February 8-9, 2023, in Los Angeles, California. It will be the first-ever event in the industry to create an immersive internet space by combining Web3 and Metaverse. Snow Crash’s author, Neal Stephenson, and cryptocurrency pioneer Peter Venesse will be the founding sponsor of the conference. Stephenson coined the word "metaverse" in his story.
Lamina1 recently unveiled its whitepaper informing the public about its plan to build an open metaverse. The company aims to use blockchain technology to strengthen and catalyze the rapid expansion of the open metaverse. To make the open metaverse a reality, Lamina1 will create a forum to discuss identity, privacy, and interoperability. The company will examine how audience engagement, creative storytelling, and blockchain technicalities can help bring its vision to life.
Upcoming Activities in the Open Metaverse
In the open Metaverse Conference, attendees will have keynote sessions from seasoned technologists and storytellers. Stephenson and Venesse will present at the event. A few discussions, as well as side events spanning games, art, entertainment, and commerce will accompany the keynote sessions. Attendees will also receive presentations from Web3 technology standard groups. These groups include Metaverse Standards Forum, the Open Metaverse Interoperability Group, and the Open Metaverse Alliance for Web3 (OMA3). These companies foster interoperability.
The vice president of games partnerships and media at Lamina1, Jamil Moledina, commented,
“We are at the moment when developers, creatives, and producers can finally design the seamless and persistent experiences we’ve dreamed about. The Open Metaverse Conference will serve as the big tent for everyone thinking about creating never-before-possible experiences that allow creators and consumers to enter unique virtual worlds on a level playing field.”