Nomad Exiles Gives Details on Core Gameplay

Nomad Exiles has unveiled its core gameplay to members of its community to enable them understand the in-game features and economic model thoroughly.

Jul 13, 2022
by Michael
Nomad Exiles Gives Details on Core Gameplay
News

Developers of Nomad Exiles have unveiled the fundamental gameplay of their P2E game. Nomad Exiles is set to offer players a wholesome gaming experience, and the team hopes to tread the paths of Axie Infinity by creating a framework for the next generation of P2E projects. 

The team had earlier sought to adopt the gameplay of their F2P project Exile Survival. However, after thorough scrutiny, the vulnerabilities and risks discouraged them from implementing real-time battles. Consequently, The team resolved to create a P2E gameplay with tactical turn-based strategies.

Newly Implemented Features

All functions of card-battlers are fully retained: players will still control a team of NFT, players can fight against a team of other NFT characters, characters will have their unique features, and a synergy of many characters in a team can be created. 

Meanwhile, the turn-based strategies will feature the following opportunities: 

  • Battles with various enemy numbers, NPCs and bosses.
  • Ability to create complex and varied combat scenarios.
  • Playing through the positioning of units on the field, also on and around the battlefield 
  • NFT characters can hit a series of combo and also tag their opponents with their strokes 

Participants will experience the simplicity, depth and developmental potential of the new gameplay. In addition, Gamers can battle a small team of characters against AI on several maps in different scenarios exploring the full definition of  Nomads Exiles’ PvE. 

The team takes inspiration from several preceding tactical games, namely Heroes of Might and Magic, King’s Bounty, South Park: The Fractured But Whole, Game of Thrones: Beyond the Wall, Banner Saga, Genshin Impact, Leagues of Legends, World of Warcraft and Path of Exile by creating an intensive game combat system.

Ultimately, the game will have a narrative and metagame in addition to its well-equipped combat system.

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