Tiny Lord has officially launched
Players need at least 3 NFTs in order to dive into the GameFi title. Compared to the recent beta, the official launch includes more territories, a fatigue system and more.
The Tiny World team has announced that their blockchain game, Tiny Lord, has officially launched.
After finishing beta testing, the developers announced the official launch, with beta ranking rewards to be given out to the top 100 players during this week.
In order to play, players need to have at least 3 NFTs being staked in the NFT Pool. Various updates have been made since the beta, including adding more territories, of which now there are 60 Strongholds, 120 Castles and 300 Outposts. A fatigue system is now in place, causing NFTs on a territory to lose their combat power by 15% every 30 minutes once the protection time has expired, with the combat power able to go as low as 1. Speaking of protection time, it now lasts longer, with the “maximum Bonus protection time [now] expanded to 18 hours,” depending on the number of players holding veTINC.
When it comes to occupying territories, the highest amount that is allowed for a player to occupy territories is set to 15, while the challenge limit for every UR and SSSR NFT is at 2 times per day for free and 3 times a day for SSR, SR, R and N NFTs.
If all NFTs are removed from a territory, that territory is taken control of by an NPC called the Dark Legion, whose combat power is the same as the NFTs that were on the territory and is also affected by the new fatigue system just like a player’s NFTs.
Tiny Lord is part of Tiny Farm, a GameFi title on the Tiny World gaming platform, which runs on the BNB Chain and focuses on combining DeFi elements with gaming and NFTs.